
Pagan
What is Aztec?
Aztec is my second mobile game that was made on a weird premise that the difficulty is based on edges of a 2D shape.
Aztec is an arcade game where you spin the shape and try to land it flat to avoid it breaking. Landing on one of the shape's coners will break it and lose the game. Players have to beat a set score to progress from triangle to square to pentagon and so on.
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Mechanics
To make spinning a shape more interesting the player jumps higher and scores more points if they do a full spin, risking a more dangerous landing if they get carried away performing backflips.
Curses were also added to sabotage the players and force them to change inputs. Randomly their controls will be cursed and they cannot use that control for some time.
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Reflection on this project
This game's premise was not very exciting but the mechanics mentioned above helped me make the game into a casual jump game into something more daring and interactive, however I did not make it that interesting or easy to access.
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Interested in downloading a playable copy of Celestial?
download for free anytime from my google drive